import zmq import grille_client.py import frappe_client.py context = zmq.Context() # Socket to talk to server socket = context.socket(zmq.DEALER) socket.connect("tcp://147.250.9.87:5555") while True : print("Voulez-vous jouer?") jeu=input() if jeu=="PLAY": socket.send_multipart([b'',b"PLAY"]) empty,reponse=socket.recv_multipart() print(reponse.decode()) JouC=input() socket.send_multipart([b'',JouC.encode()]) empty,reponse=socket.recv_multipart() print(reponse.decode()) nom=input() socket.send_multipart([b'',nom.encode()]) grille_client(J1) if JouC =="P": socket.send_multipart([b'',b'']) grille_client(J2) empty,message=socket.recv_multipart() while message.decode()!="jeu fini": frappe_serveur(J1) empty,message=socket.recv_multipart() if message.decode()!="jeu fini": frappe_serveur(J2) empty,message=socket.recv_multipart() elif JouC=="C": #jouer contre l'IA empty,victoire=socket.recv() print(victoire) # Get the reply. #message = socket.recv()